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 Dark Jungle - Tech questions

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Fate
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Name: Fate
Title: Steward of the Cosmos
Primary Domain: Destiny

PostSubject: Re: Dark Jungle - Tech questions   Tue May 13, 2008 6:46 pm

The member 'Fate' has done the following action : Roll Dice

'D100' : 73
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tygerr
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Name: Saya
Title: The Guardian
Primary Domain: Protection

PostSubject: Re: Dark Jungle - Tech questions   Tue May 13, 2008 11:05 pm

It worked! WOOT!
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tygerr
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Title: The Guardian
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PostSubject: Re: Dark Jungle - Tech questions   Tue May 20, 2008 5:10 am

It occurs to me that I never did specify my advancement path(s). For the god of protection and craftsmen, there is but one definitive option: 1 level each in Warfare and Civilization.
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Varchild_Marquee
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Name: Valdjag'r
Title: Devil in the Boughs
Primary Domain: Forests

PostSubject: Re: Dark Jungle - Tech questions   Wed May 21, 2008 8:32 am

I suppose the Xy'caerii will have to follow the Paths of Warfare and Enlightenment. In spite of following a god of trickery, most of their pre-described skills fall within the Warfare path and their social attitudes fit into level 1 of the enlightenment path.

I am disappointed they will have to be nomadic now though. It doesn't fit their lifestyle. It's difficult to build treetop houses and forts. They're going to be spending a lot of their time assembling villages among the branches, of course it would take them longer to dig out underground dens to serve as a home.

Any suggestions?
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tygerr
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Name: Saya
Title: The Guardian
Primary Domain: Protection

PostSubject: Re: Dark Jungle - Tech questions   Wed May 21, 2008 1:45 pm

Gain a bunch of Belief so you can spend 50 of it on boosting their Civilization soon?

More seriously--how about: their homes bear a striking resemblance to birds' nests (weaver birds, maybe, since they have roofs) and have to be rebuilt every spring. Since they're made mostly of materials one finds *in* the trees, it's not all that difficult for them (though cooking hearths would be tricky, I suppose). The "nomadic" part would just be the recognition that it's easier to find the materials (and suitable crotches of tree branches) if you move to a different tree when you do so. They're not necessarily fastmoving, wide-ranging nomads like the Mongols or the Plains Indians--their "nomadism" could be a fairly slow migration from tree to tree, moving only a hundred yards a year or so.

Would that work for everyone?
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Fate
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PostSubject: Re: Dark Jungle - Tech questions   Wed May 21, 2008 3:50 pm

Yup Tygerr I am in total agreement.

It does not have to be fast moving nomadic, but your people do not know how to regrow what they use. If they use little, then there will not be much moving. But there will be some. You have 10 miles to work with and your people only live in 1 mile diameter of this. You can work it out to where they move 1 mile every year in the spring.
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Varchild_Marquee
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Name: Valdjag'r
Title: Devil in the Boughs
Primary Domain: Forests

PostSubject: Re: Dark Jungle - Tech questions   Wed May 21, 2008 11:16 pm

Good point... Slow Nomad it shall be... lol!
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