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 Dark Jungle - Roll Call

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Rhishisikk
Elite Follower
Elite Follower


Posts: 93
Join date: 2008-02-14
Age: 40

Character sheet
Name: Typhon
Title: Sea Viper
Primary Domain: Sea

PostSubject: Dark Jungle - Roll Call   Tue Apr 01, 2008 8:21 pm

Fate is busy, and has asked me to begin my PBP campaign. This thread is for posting your introduction, since I cannot read your character sheets. Background and home rules will be posted in seperate threads.
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Varchild_Marquee
Hero
Hero


Posts: 107
Join date: 2008-02-20
Age: 33
Location: http://varchildmarquee.livejournal.com

Character sheet
Name: Valdjag'r
Title: Devil in the Boughs
Primary Domain: Forests

PostSubject: Re: Dark Jungle - Roll Call   Wed Apr 02, 2008 3:18 am

You can't read other's character sheets? I can read yours. Not here on the page, but when I go to your profile it is at the bottom of the profile page, just like my own is. Or at least what information you put there is there.

FYI, I don't want my sheet made private, I want people to see my character sheet. I think it's a cool addition to the profile on the site. Plus it provides a lovely reference point for people looking for neat miracle ideas not listed in the books. I will introduce myself a little later. For now consider this my announcement of being "Present and accounted for, Sir!"
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Rhishisikk
Elite Follower
Elite Follower


Posts: 93
Join date: 2008-02-14
Age: 40

Character sheet
Name: Typhon
Title: Sea Viper
Primary Domain: Sea

PostSubject: Re: Dark Jungle - Roll Call   Thu Apr 03, 2008 12:13 am

Dang. Okay, I *can* read other's character sheets, but y'all still need to post here. I'll see what I can glean from Varchild's sheet and post the arrival of the first tribe, then.
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Nedako
Wandering Spirit
Wandering Spirit


Posts: 20
Join date: 2008-02-27

Character sheet
Name: Xion
Title: Oblivion Lord
Primary Domain: Oblivion

PostSubject: Re: Dark Jungle - Roll Call   Thu Apr 03, 2008 12:58 am

Ello govner, I hope to play in the play by post as well...I'm just having trouble thinking of a good tech advantage for my people that relate to my domains...
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Rhishisikk
Elite Follower
Elite Follower


Posts: 93
Join date: 2008-02-14
Age: 40

Character sheet
Name: Typhon
Title: Sea Viper
Primary Domain: Sea

PostSubject: Re: Dark Jungle - Roll Call   Thu Apr 03, 2008 1:09 am

Hm, with Alchemists and Ninjas, perhaps poison is called for? Whatever your decision, welcome to the game.
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Nedako
Wandering Spirit
Wandering Spirit


Posts: 20
Join date: 2008-02-27

Character sheet
Name: Xion
Title: Oblivion Lord
Primary Domain: Oblivion

PostSubject: Re: Dark Jungle - Roll Call   Thu Apr 03, 2008 1:24 am

thanks, and I think I will go with a knowledge of poisons and other such things...
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Varchild_Marquee
Hero
Hero


Posts: 107
Join date: 2008-02-20
Age: 33
Location: http://varchildmarquee.livejournal.com

Character sheet
Name: Valdjag'r
Title: Devil in the Boughs
Primary Domain: Forests

PostSubject: Valdjag'r   Mon Apr 07, 2008 5:14 am

Name : Valdjag'r

Title : Devil in the Boughs

Primary Domain : Forests

Secondary Domain : Birds, Hunting, Mischief

Inclinations : Harmony: Creation Balance: Control Balance: Transformation Opposition: Destruction

Current Belief : 50

Territory : Rainforest near Central Lake

Total Followers : 100

Elite Followers : 16% Falconers, B d6, M d6, S d8 7%: Hunters, B d8, M d6, S d6 7% Trap-makers, B d6, M d8, S d6

Favorite Miracles : Leafy Defenders (Piles of leaves from the forest floor take humanoid form and fight in combat. Body D4) Trivial Innovation (BC: 4) Domain: Forests (-2) Duration: Conflict (+1) Inclination: Creation (Harmony -1) Location: Typically in Controlled Territory (+0) Scale: Village (+2) Total: +0 Miracle Cost: 4 Belief

Lose the Trail (The forest itself seems to shift and change preventing enemies from finding my people's village. Creates a Mind Confllict, vs. d6.) Minor Innovation (BC: 5) Domain: Mischief (-1) Duration: Conflict (+1) Inclination: Creation (Harmony -1) Location: Typically in Controlled Territory (+0) Scale: Village (+2) Total: +1 Miracle Cost: 5 Belief

Natural Predators (Increases the prowess of my hunters making them more deadly in combat. Increases Body Dice two steps.) Significant Alteration (BC: 4) Domain: Hunting (-1) Duration: Conflict (+1) Inclination: Transformation (Balance +0) Location: Typically in Controlled Territory (+0) Scale: Household (+1) Total: +1 Miracle Cost: 4 Belief

Bird Messenger (Sends a bird to provide a message to my followers from me. Grants the bird the power of speech.) Trivial Innovation (BC: 4) Domain: Birds (-1) Duration: Instant (+0) Inclination: Creation (Harmony -1) Location: Typically in Controlled Territory (+0) Scale: Individual (+0) Total: +0 Miracle Cost: 4 Belief

Active Miracles : None yet...

Commandments : These laws does Valdjag'r, Devil in the Boughs, hand down among his faithful. Know them, live them, and thou shall be blessed among mankind.
I. Thy dress shall match the colors of the trees.
II. Thou shalt call the birds thy brothers.
III. Thou shalt make no home upon the ground, but among the leaves or beneath the roots thou shall thrive.
IV. Thou shall not hold the proud or vane in high esteem, and shall teach humility to any such fools.
V. Thou shall pay thy respects as winter changes to spring.

Celestial Realm/ Favorite Season : The border between Winter and Spring

Description/ Appearance : Valdjag'r resides at the border of Winter and Spring. His realm is a dense forest of flowering trees and abundant wildlife, predators and prey. Every sunrise the bare limbs burst forth full of sapling green leaves and brilliant blossoms of color, every night the blossoms close and the leaves fall as a dusting of snow fills the branches. A lone hollow tree that continues to thrive in the center of the forest is his home. It is bigger and taller than all the other trees but has no flowers when it buds each day. Its leaves never wither in the snow and are always a dark, almost black, green. Its hollow extends from the sturdy branches and to sink deep into the ground, to a cavern supported by the roots of the majestic old tree. The floor of the cave is littered with animal bones and padded with hide. A throne of elk horns, bones and furs sits in a shaft of light from overhead, and a pile of soft white furs serves as a bed.

Valdjag'r himself is of only moderate height, maybe five feet at most. His head is covered by a combination of hair and feathers, long and white. The feathers stand in a crest over both ears, and his hair trails down his back in a thick curtain. His chest and stomach is coated in a covering of white downy feathers that disappear at his waist. His eyes are an emerald green, and his skin is a bronzed tan color. White tufts of fur cover the tops of his shoulders and back in a triangular-shaped patch down to the base of a thick, soft, bushy, white tail at the top of his buttocks. His face is human, but his ears are long and pointed, like horns of flesh. He wears very little beyond a maxtlatl of a green that matches his tree's leaves and a pair of light brown, fur, knee-high moccasins decorated with feathers from a variety of different birds.

He spends most of his time in the treetops of his realm when he is not busy observing his people through their own eyes. Knowing his people is important for him. Only through understanding the human animals, can he protect them better from themselves. After all, some tricks are harder to teach to your pets than others.

When he wishes to appear before his people without them knowing, he likes to appear as an owl or raven, or if not a bird of some sort, an old trapper in fur cloaks and clothing. Under these typical guises he is known to spy on his followers without notice.
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tygerr
Elite Follower
Elite Follower


Posts: 81
Join date: 2008-03-14

Character sheet
Name: Saya
Title: The Guardian
Primary Domain: Protection

PostSubject: Re: Dark Jungle - Roll Call   Fri Apr 11, 2008 1:50 pm

*facepalm*

I go away for a bit, and of course THAT's when it all starts. Consider me present and accounted for--I'll get my character sheet better-populated later today when I get the chance.
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tygerr
Elite Follower
Elite Follower


Posts: 81
Join date: 2008-03-14

Character sheet
Name: Saya
Title: The Guardian
Primary Domain: Protection

PostSubject: Re: Dark Jungle - Roll Call   Sat Apr 12, 2008 6:46 pm

Okay, character sheet filled in (more or less). I don't have "favorite miracles" yet, but then I tend to create them "on the fly" anyway.

I'm more concerned that as yet I don't have any Commandments. I keep looking at "God of Protection" and getting stuck on 'Thou Shalt Not Run With Scissors'. Which is a useless commandment in a society with no scissors....
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tygerr
Elite Follower
Elite Follower


Posts: 81
Join date: 2008-03-14

Character sheet
Name: Saya
Title: The Guardian
Primary Domain: Protection

PostSubject: Re: Dark Jungle - Roll Call   Sat Apr 12, 2008 6:53 pm

Oh, I didn't specify a starting location. I'm looking for a patch of high and dry ground big enough to build a village on, surrounded by marsh/swamp. Close to Nedako and Varchild's peoples would be good, if that can be arranged.

Technological advance: I'd like to negotiate with you regarding that. Obviously something protection-related, but I don't know what's going to turn out to be trivial/common on the one hand vs TOO advanced on the other.

I'm currently thinking either 1) armor and shields, or 2) stone-wall architecture (walled town, fort, etc). (Obviously the armor/shields would be made of leather/wood/bone/etc., not metal. See the description of my PC deity for an example of what I'm envisioning.) Your thoughts?
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Rhishisikk
Elite Follower
Elite Follower


Posts: 93
Join date: 2008-02-14
Age: 40

Character sheet
Name: Typhon
Title: Sea Viper
Primary Domain: Sea

PostSubject: Re: Dark Jungle - Roll Call   Sun Apr 13, 2008 1:16 pm

Both shields and earth-wall architecture are acceptible improvements. Given your concern over food, you may want slash-and-burn agriculture or gardening, if you feel those are appropriate to your aspects.

[start edit]
OR basic rice, considering your environment. I have to emphasize it is NOT native to the area, but nothing says your people can't have dragged in seeds.
[/edit]
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Bill Cumberland
Wandering Spirit
Wandering Spirit


Posts: 8
Join date: 2008-03-29
Age: 50
Location: Houston, TX

Character sheet
Name: Nocturn
Title: The Ancient one of Mystery
Primary Domain: Moon

PostSubject: Re: Dark Jungle - Roll Call   Wed Apr 16, 2008 11:26 pm

Nocturn appears as a cat eyed man wearing a hooded black cloak anda silver mask carrying a silver headed cane.He represents the moon and is said to rule dreams, scouts and cartographers. Autumn is his time.Black and silver are his colors. His gift to his followers is that of maps allowing more co-ordinated attacks.He is said to encourage curiosity which is part of why he is known as the Ancient Lord of Mystery
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Varchild_Marquee
Hero
Hero


Posts: 107
Join date: 2008-02-20
Age: 33
Location: http://varchildmarquee.livejournal.com

Character sheet
Name: Valdjag'r
Title: Devil in the Boughs
Primary Domain: Forests

PostSubject: Re: Dark Jungle - Roll Call   Thu Apr 17, 2008 5:07 am

Welcome, Noctum. Hope to meet your people soon. Wink Twisted Evil What a Face
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tygerr
Elite Follower
Elite Follower


Posts: 81
Join date: 2008-03-14

Character sheet
Name: Saya
Title: The Guardian
Primary Domain: Protection

PostSubject: Re: Dark Jungle - Roll Call   Wed Apr 23, 2008 6:36 am

It occurs to me that I never did "close the loop" on my people's tech improvement. I think I'll go with the shields. (The stereotypical "Hollywood spear-chucking jungle savage" hide-over-wood-frame shield with convex sides and pointed top and bottom, like a Zulu warrior's shield, I presume?)
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Rhishisikk
Elite Follower
Elite Follower


Posts: 93
Join date: 2008-02-14
Age: 40

Character sheet
Name: Typhon
Title: Sea Viper
Primary Domain: Sea

PostSubject: Re: Dark Jungle - Roll Call   Wed Apr 23, 2008 8:01 pm

I have no problems with a Zulu style shield. That said, I don't understand too much about shields other than size and materials. So if you were looking for more effect than a simple shield, we'll need to discuss it in depth.
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Dark Jungle - Roll Call

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